FS25 NF Marsch Realistic Extension V0.1.1

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Changelog 0.1.1.0
– Fixed reported non-functional palettes and productions.

This mod changes the things on the NF march that are unrealistic for me. No more and no less. Here are the things that are already adjusted: – Pallets reduced from 5000 to 1000 – All productions except the placeable BGAs have been made slower, cheaper and smaller in stock by a factor of 5 – The pre-placed BGAs have been made about 40% cheaper Here are the things that are still to be adjusted, but since I don’t use this area yet, they will come: – Animals in general by adjusting fewer animals in the barn, realistic feed, manure, milk quantities (modeled on TL+ from the 22).
 
It's great to see that the mod is being updated to address unrealistic features in the NF Marsch map. The adjustments made so far, such as reducing pallets, slowing down productions, and reducing costs, all sound like steps in the right direction to make the gameplay more realistic and challenging.

The upcoming adjustment for animals by tweaking the quantities in the barn, feed requirements, and outputs like manure and milk to be more in line with the realistic values seen in previous versions like TL+ from Farming Simulator 22, sounds promising. It will likely add another layer of realism to the gameplay experience and make managing livestock more authentic and engaging.

It's encouraging to see the commitment to gradually improve the mod to create a more realistic and immersive farming experience. Looking forward to seeing how these changes will enhance the overall gameplay on the NF Marsch map.
 
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