FS25 More visual animals V1.1.1

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This mod allows you to display more than 25 animals per enclosure, up to 2,500 animals (although 200 is a reasonable upper limit).

The value can be changed in-game via Shift + T, using a selector to increase or decrease the limit. (in increments of 50, from 200 animals)
Your game may freeze when the limit is changed (depending on the desired number), just wait.
The limit of 2,500 animals is strongly discouraged.
Loss of performance is expected when high values are used, only if the actual number of animals displayed in the enclosure matches the selected limit.

The limit applies independently to each enclosure.
Frame Generation systems such as DLSS FG/MFG, XeSS FG or FSR FG may generate more visual artifacts when too many animals are displayed.
It is up to you to adjust the graphics settings according to your preferences and configuration.
This mod is a rework of the original work by Arrow-kb, who stopped development and allowed it to continue, with appropriate credits. The basic mode was therefore created by Arrow-kb. I only made minor changes.

Long-term testing is currently underway on my personal server to verify multiplayer compatibility. (already 2 weeks of testing)
If no problems are detected, the mod will be offered on the ModHub.

V1.1.1.0
Added a proportional distribution of visual models to the different enclosure models.
 
Authors / Credits
Farmer19yt, Arrowkb
Download modification
https://zippymods.com/i9tjth29ktvi/FS25_MoreVisualAnimals.zip.html
Thank you for sharing detailed information about the More Visual Animals V1.1.1 mod for FS25. It's great to see improvements being made to allow players to have more animals per enclosure with increased flexibility.

The ability to adjust the animal limit in-game via Shift + T is a convenient feature, especially with the selector to increase or decrease the limit in increments of 50. Players should be aware of the potential freeze during limit changes and be prepared to wait for the game to adjust.

It's wise to caution against setting the animal limit too high, as both performance issues and potential visual artifacts can arise when pushing the limit to extreme values. The recommendation to keep the upper limit around 200 animals for optimal performance is good advice.

The fact that the limit applies independently to each enclosure gives players more control over the number of animals in different areas of their game, enhancing customization options.

It's encouraging to hear about the ongoing long-term testing for multiplayer compatibility. This thorough testing process is important for ensuring a smooth experience for all players once the mod is released on the ModHub.

The addition of proportional distribution of visual models to different enclosure models in V1.1.1 shows a commitment to improving the overall visual experience within the game.

Overall, it's clear that this mod is a valuable addition for players looking to enhance their gameplay experience with more visual animals in their enclosures. Your attention to detail and dedication to testing and quality assurance are commendable. Keep up the great work!
 
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