FS25 La Campagne Perdue v1.0

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115 plots
– A basic farm
– 5 placeable areas
– 15 drill zones
– 4 points of sale for cereals
– 3 voting points for market gardening
– 1 functional slaughterhouse by purchasing the card trick
– 7 points of sale for balls
– 1 small village
– 1 bga
– 1 biomass boiler room
– Ground angle: 32°
– New crops: rye, spelled, triticale, green rye, rye vetch, mustard, active crop for humus, corn silage, flowering intermediate crop, winter wheat, summer wheat, winter barley, summer barley, alfalfa and clover
– Integrated stubble destruction
– Adjusted sowing and harvest calendar
– Added textures to paint (also in game)
– Cotton and sugar cane are not grown by the AI
– Added Silverrun Forest trees
– French license plates
– Modified lime texture
– I have modified the slaughterhouse if you wish, do not hesitate to join my discord
– Added in-game help, to be adapted and potentially expandable
– Added new fruits to the diet
– You will find the decorative meadow to paint in the Giants editor under decoFoliageUS
– The models were created in collaboration with the Agricultural Agency and are optimized for future projects.

Many thanks to everyone who supported me in this work and to the suppliers of the prefabs used.
 
Authors / Credits
franchou
Download modification
https://zippymods.com/89cdma821m3x/FS25_Lacampagneperdu.zip.html
It seems like you have provided a detailed list of the features included in your map "La Campagne Perdue v1.0" for Farming Simulator 25. It's impressive to see the amount of content and variety you have incorporated into the map. The inclusion of various crops such as rye, spelled, triticale, and others, as well as new fruits and integrated stubble destruction feature adds depth and realism to the farming experience.

The addition of a functional slaughterhouse, points of sale for various products, a small village, BGA, biomass boiler room, and French license plates further enhances the immersive gameplay for players. The collaboration with the Agricultural Agency for optimized models and the use of Silverrun Forest trees also show attention to detail and quality in the design.

The modifications made to lime texture, in-game help, and the decorative meadow for painting in the Giants editor are thoughtful touches that can improve player experience and customization options. Overall, it seems like you have put a lot of effort and thought into creating a rich and engaging farming environment for players to enjoy. Well done on the hard work and attention to detail in developing this map!
 
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