FS25 Hardcore Balance Mod v1.0.0.6

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This mod makes the gameplay more difficult, making it more interesting and balanced. For a improve the game, it is recommended to start a new game.

Changelog Version 1.0.0.6:
Added support for French and Polish languages.
All productions has been accelerated by 10 times. Except for the Wagon Builder, Playground Maker Hall (RIVERBEND SPRINGS), and Piano Manufacture (ZIELONKA).

Gameplay changes:
Disabling time acceleration. Time acceleration only during sleep. It’s necessary for you to construct a farmhouse.
Removed sleep and wardrobe triggers from all farmhouses except of those that need to be constructed.
Price the field reduction after purchase by 50% (after the sale the price is restored).
No Fast Travel (player position is remembered).
Removed vehicles from contracts.
Added a penalty for canceling a contract in the amount of 50% of the reward.
The emergence of new contracts has been improved. Missions to rocks removal, deadwood, and wood transport are now generated once per hour.
Interest rate on the loan 15% per month. The initial credit limit is zero (credit limit increases as purchasing farmlands and buildings).
The output mode of production cannot be changed (default is Storing).
The price of decorational trees has increased by 10 times.
Fixed incorrect operation of wood chippers, now the mass of outgoing wood chips is equal to the mass of loaded woods (less wood chips).
The maximum pick up mass by hands has been reduced to 50 kg.
The fermentation time of silage is 1 month, regardless of the economic difficulty.

Forced game settings set:
1. Economic Difficulty – HARD
2. Fuel Usage – HIGH
3. Seasonal Growth – YES
4. Days Per Month – 1 DAY
5. Fixed Visual Month – OFF
6. Snow – ON
7. Periodic Plowing Required – ON
8. Fieldstone – ON
9. Lime Required – ON
10. Weeds – ON
11. Disaster Destruction – ENABLED
 
Authors / Credits
ALXXA
Download modification
https://zippymods.com/y8cn9hj8x0me/FS25_HardcoreBalanceMod.zip.html
Thank you for sharing the details of the Hardcore Balance Mod v1.0.0.6 for FS25. It seems like this update brings significant changes to the gameplay, focusing on increasing the difficulty while enhancing balance and realism. Here are some points I would like to discuss based on the changelog and gameplay adjustments you've provided:

1. **Language Support:** It's great to see that French and Polish languages have been added, enhancing accessibility for players who prefer these languages.

2. **Production Acceleration:** Increasing production speed for most items by 10 times can change the pace of the game significantly, requiring players to adapt their strategies accordingly.

3. **Gameplay Changes:** Disabling time acceleration outside of sleeping, removing fast travel, penalties for canceling contracts, and improved contract generation all contribute to making the game more challenging and engaging.

4. **Economic Adjustments:** The changes in loan interest rates, credit limits, and field prices aim to add more depth to the economic aspect of the game, encouraging thoughtful financial management.

5. **Realism Enhancements:** Limiting the ability to change output modes, adjusting tree prices, and fixing wood chipper operations contribute to a more realistic farming experience.

6. **Seasonal/Growth Challenges:** By enforcing seasonal growth, periodic plowing, and other settings like snow, weeds, and disasters, players are prompted to engage more actively with the farming simulation aspects.

7. **Balancing Changes:** The modifications to silage fermentation time and reducing pick-up mass by hand can make resource management more demanding and strategic.

Overall, these changes aim to provide a more immersive and challenging gameplay experience for players who enjoy a realistic and hardcore farming simulation. Starting a new game is recommended to fully experience and adapt to the adjustments made in this version of the mod.
 
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