FS25 FrechDachs Map 4x V1.3

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Fictitious 4x map with 200 fields and enough forests for every budding forester.

Here I provide you with my fictitious 4x map for playing on.
I already started creating it in the 22 series. Even before I was finished with it, the LS25 came out and I immediately set to work incorporating the innovations into my map.
This turned into an almost complete rebuild of the map. So the map is completely up to LS25 standard.
It has everything a farmer and forester among you need.

Key data:
– 200 fields including 18 meadows
– 27 forest areas with approx. 38424 trees
– 5 open spaces for building
– A small starting farm is located on open space 230
– 13 places to buy products and 17 places to sell
– Free water at Raiffeisen, Landhandel and at the animal trade
– 50 collection items
– Stubble destruction for: Barley, rapeseed, maize, oats, sorghum, soybeans, sunflowers wheat, rye, triticale, spelt, green Rye und vetch Rye.
– 9 Additional crops: rye, triticale, spelt, green Rye, vetch Rye, field Grass, silage Maize, humusactive and mustard
– 84 soil textures and 77 trees are available for designing.

Info:
The 5 open spaces invite you to build on them. A little earthwork is necessary here.
No purchasable production is installed on the map. However, productions can be placed freely by anyone.
Decorative (meadow) can be painted and can be switched ON/OFF via the field crops overview (ESC -> Field crops).

V1.3.0.0
– Grass and field grass can now be harvested with the forage harvester mower
– Adjusted LOD distance for the grain trade
– Adjusted realistic ground deformation
– Added translations for the following languages: BG, CZ, DK, ES, FI, HR, HU, IT, JP, KO, NL, NO, PL, PT, RO, RU, SE, SK, TR, ZH
– Adjusted clip distance of several objects
– Fixed standard warning: Foliage LOD 1 mesh Meadow, Grass, and FieldGrass
– Adjusted animal feeding
– Added in-game help
– Added 32 ground angles
– Adjusted animal barns
– Adjusted bale sale at Grain AG
– Added Giants Patch 1.11 changes
– Added custom productions: fertilizer, seed, lime, feed production, water disposal, separator, and composter
– Adjusted production cycles for large and small grain mills and bakeries
– Added gameplay tips to the start menu
– Adjusted mission vehicles
– Stone mission has been added
– Greenhouses adapted
 
Authors / Credits
FrechDachs93
Download modification
https://zippymods.com/a6kngyu0wejo/FS25_FDAYMap4x.zip.html
Thank you for sharing the details of your fictitious 4x map for FS25! It sounds like a comprehensive and well-thought-out project with a lot of exciting features for players to enjoy. Here are some points about the key data and updates you've mentioned in version 1.3.0.0:

1. Field and Forest Layout:
- The map offers a substantial amount of playable area with 200 fields, including 18 meadows, and 27 forest areas with a large number of trees. This provides ample opportunities for farming and forestry activities, catering to different player preferences.

2. Building Spaces and Features:
- The inclusion of 5 open spaces for building allows players to customize and expand their farms as they see fit. The small starting farm on open space 230 provides a convenient base for players to begin their operations.

3. Buying and Selling Points:
- With 13 places to buy products and 17 places to sell, players have various options for trading their goods and managing their resources efficiently.

4. Additional Crops and Soil Textures:
- The addition of 9 new crops expands the variety of products players can cultivate, offering fresh gameplay experiences. The availability of 84 soil textures and 77 trees for designing enhances the visual aspect of the map and allows for creative landscaping.

5. Updates in Version 1.3.0.0:
- Significant improvements and additions have been made in this version, such as the ability to harvest grass and field grass with the forage harvester mower. The adjustments to LOD distance, ground deformation, clip distance, and translations enhance the overall player experience.
- The addition of custom productions like fertilizer, seed, lime, and feed production, along with water disposal, separator, and composter, adds depth to the gameplay and allows players to engage in more diverse farming activities.
- Gameplay tips, in-game help, and adjustments to animal feeding and bale sale further streamline the gameplay experience and provide players with valuable information and resources.
- The inclusion of mission vehicles, new missions like the stone mission, and adjustments to greenhouses and production cycles contribute to the map's richness and replayability.

Overall, it seems like you have put a lot of effort into creating a detailed and engaging map that offers players a wide range of activities and challenges to explore. Keep up the great work, and I'm sure players will appreciate the dedication and creativity you have put into this project!
 
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