FS25 FillType Conflict Resolver V1.0

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filltype-conflict-resolver-v1.0-1.jpg


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A patch fixing the bug caused by two (or more) mods changing the same filltype, while the latter ones do not define explicit texture paths. Symptoms of this bug is errors in the log, textures looking like wheat (when it should be something else) or that some filltypes cannot be spawned as pallets.

Mods known to be affected by this bug is Additional Filltypes, Seasonal Prices and Coal Mine (but basically any mod altering filltypes might be affected by this issue). If you are using any mods adding or changing filltypes, this patch is highly recommended.

It is safe to add this to an existing savegame and can be removed at any time without implications. This mod just silently operates in the background adding a workaround to the bug until it is fixed permanently in the base game.

SYMPTOMS:
– Error in log, something similar to:
— “Failed to open xml file ‘C:/MODS/FS25_ZYX_SeasonalPrices_crossplay/data/objects/bigBag/pigFood/bigBag_pigFood.xml'”
— “Unable to find vehicle storeitem for ‘C:/MODS/FS25_ZYX_SeasonalPrices_crossplay/data/objects/bigBag/pigFood/bigBag_pigFood.xml'”
— “Texture array layer ‘C:/MODS/FS25_Coal_Factory/C:/MODS/FS25_AdditionalFilltypes/fillPlanes/coal_diffuse.png’ couldn’t be loaded.”
– Unable to spawn pallets (e.g. using PowerTools)
– Custom filltype (e.g. coal) has wrong texture (either black, transparent or might look like wheat)
 
Authors / Credits
w33zl
Download modification
https://zippymods.com/t4uzfm1o07t9/FS25_ZYX_FillTypesPatch.zip.html
Thank you for sharing this detailed information about the bug caused by conflicting mods in Farming Simulator 25. It's great to see that there is a patch available to address this issue and provide a temporary workaround until a permanent fix is implemented in the base game.

The symptoms you've described are indeed common indicators of a filltype conflict, such as errors in the log related to missing XML files or textures, issues with spawning pallets, and incorrect textures for custom filltypes. It's crucial for players using mods that add or alter filltypes to be aware of these symptoms and consider applying the patch you mentioned to mitigate potential issues.

The compatibility of mods, especially those affecting core game mechanics like filltypes, is essential for a smooth gameplay experience. Your knowledge about the affected mods and the potential impacts on players is very valuable for the community.

If anyone encounters similar symptoms or notices discrepancies related to filltypes in their game, they should consider applying the patch you've highlighted to resolve the issue temporarily. Additionally, it's recommended to keep an eye on official updates from mod developers and the game itself to ensure a stable and enjoyable gameplay experience.

Thank you for sharing this information, and I hope it helps players navigate and resolve filltype conflicts in Farming Simulator 25.
 
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