FS25 Fed Produktions Mod Pack v2.3.1

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Production Pack 2.3.1
– Teleport location at the butcher moved towards the animal table
– Fisherman now produces slightly more mussels
– Food factory pallet truck that was next to the building moved appropriately
– Food factory pallets moved appropriately from the wall of the hall
– Workshop marker moved away from the gas pump
– Some translations updated

Production Pack 2.3.
– New Vegetable Factory production facility with the production of Carrot Sack, Mushroom Soup, Tomato Soup, Pumpkin Soup, Pumpkin Seeds, Noodle Soup, Creamed Spinach, Chili con Carne, Pea Soup, Bean Soup, Spinach Sack, Chinese Cabbage, Beetroot Soup, Canned Beetroot, Parsnip Soup, Canned Beans, Canned Peas, Mixed Soup, Carrot Soup, Canned Carrots, and Canned Parsnips
– New Distillery production facility with the production of cans of Obstler, Whiskey, Korn, Vodka, Strawberry Lime, Raspberry Lime, Eggnog, Vinegar, and Wine
– New Food production facility with the production of Pizza, Ready Meals, and Fish and Chips
– New Wood Chipper production facility for processing wood into wood chips
– Fish Factory can now also accept corn oil and convert it into sunflower oil
– The fish pallets (Plaice, Salmon, Trout, Herring, Eel, Crab, Cod, Lobster) now disappear completely when empty
– Fish Farm can now be placed in the Rotate angle by 1 degree
– Slight performance improvement at the jam factory
– Gravel plant maintenance and power information moved appropriately
– Increased capacity at the flour factory for wheat, rye, and spelt
– Improved sugar pallet
– Various improvements according to the Giants Test Runner tool
– Reduced the weight of some pallets/products
 
Authors / Credits
fedaction
Download modification
https://zippymods.com/192utak10049/FS25_Fed_Produktions_Pack.zip.html
Thank you for sharing the detailed changelogs for the Fed Produktions Mod Pack versions 2.3.1 and 2.3. The updates and additions included in these versions seem to enhance the gameplay experience for users. Here's a breakdown of the key changes and additions listed in each version:

**For Production Pack 2.3.1:**
1. Teleport location at the butcher moved towards the animal table for convenience.
2. Fisherman now produces slightly more mussels, increasing output.
3. Adjustments made to the location of the food factory pallet truck and pallets for better organization.
4. Workshop marker relocated away from the gas pump for clarity.
5. Updated translations for improved localization.

**For Production Pack 2.3:**
1. Addition of a new Vegetable Factory production facility offering a range of new products.
2. Introduction of a Distillery production facility producing various canned beverages.
3. Inclusion of a new Food production facility creating Pizza, Ready Meals, and Fish and Chips.
4. Introduction of a Wood Chipper production facility for processing wood into wood chips.
5. Enhancement to the Fish Factory to accept and convert corn oil into sunflower oil.
6. Improvement to fish pallets, which now disappear completely when empty.
7. Fish Farm can now be adjusted in Rotate angle by 1 degree for precise placement.
8. Performance enhancement at the jam factory for smoother operation.
9. Capacity increased at the flour factory for wheat, rye, and spelt.
10. Upgraded sugar pallet for better functionality.
11. Various improvements based on the Giants Test Runner tool for stability and performance.
12. Reduction in the weight of some pallets/products for balancing gameplay.

These updates indicate a focus on refining existing features, introducing new production facilities and products, and overall enhancing the gameplay environment within the Fed Produktions Mod Pack. Players can expect a more engaging and immersive farming experience with these improvements.
 
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