FS25 Dakota 16x v1.1.0.4

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v1.1.0.4
Reverted Meadow to default meadow.
Reverted Grass to default grass.
Made map default for normal farming, but added READ ME instructions on how to do a file swap that will allow Precision Farming to work, albeit with an error.

v1.1.0.3
Update to crop calendar.
Reverted crop pricing, and yields, to default values.
Reverted mowers back to having grass turn into grass windrow.

A new save is recommended, however, if you started playing on Dakota 16x on v1.1.00, or after, the only thing that won’t be correct is the crop pricing. To fix this, start a new save game, then go into the savegame folder of the new save, copy the “economy” file, and paste it into your main savegame folder.

v1.1.0.2
fixed meadow mowing

v1.1.0.1
fixed ability to create new fields with plows
fixed error that would not allow meadow and grass to be mowed
when grass/meadow is mowed it will now become a hay windrow

v1.1.0.0
Added Precision Farming capability (thanks to svauloup)
Removed about 1/2 of the trees, including around 90% near the roadways.
Removed some clutter, to improve performance.
Added ditches to the roadways.
Custom crop calendar (geo) to match the upper midwest, in America.
Custom crop yields and sell prices to make all of the typical midwest crops nearly equally worth doing, and to more align with realistic values.

v1.0.0.0
Welcome to the Dakota 16x map. It has a small town area in the center of the map, with all of the sellpoints, and a shop. There is one, small, starting farm, as well as a bigger starting area for those that would like to create their own farm. The map has been designed with the intention of running on lower end machines and on multiplayer servers, hence the smaller file size.

Additional notations:
*’ AllLights Script by tametsi (no additional mod required)
*’ treeLimitIncreaser (no additional mod required)
*’ IncreaseLightRange Script by Rival (no additional mod required)

*’ The rights to all objects and scripts belong to the creator and the map creator.

Note: It is seeming like 32gb of RAM is needed to load a 16x maps on FS25. We, currently, do not have a workaround for this, and will keep everyone updated if we figure something out.
 
Authors / Credits
Dakota Farmer / Mezo / Poof
Download modification
https://zippymods.com/o0c47pkbkx0q/FS25_Dakota16x.zip.html
Thank you for sharing the detailed changelog for the Dakota 16x map in FS25! It's great to see the continuous updates and improvements that have been made to the map. Here are some thoughts on the changes made in version 1.1.0.4:

1. Reverting Meadow and Grass to default: Returning these elements to their default states can help simplify gameplay for those who prefer the standard farming experience.

2. Making the map default for normal farming: This change ensures that players can enjoy the map without additional modifications. The inclusion of instructions for enabling Precision Farming with an error warning is a thoughtful touch for those who still want to use that feature.

3. The recommendation for a new save: Providing guidance on how to address discrepancies in crop pricing while allowing players to retain progress from existing saves is helpful and considerate.

Overall, it's evident that the map creator is dedicated to enhancing the gameplay experience, addressing issues promptly, and providing clear instructions for players. The attention to detail and user experience is commendable, and the map seems to offer a balanced and engaging farming experience tailored to the preferences of the players.
 
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