FS25 Better Contracts Fix vehicle selection v1.0

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better-contracts-fix-vehicle-selection-v1.0-1.jpg


Version: Fix vehicle selection
Changes
Update l10n_cs.xml
Remove fertilizer level on completed harvest missions
Compatible patch for Municipal Services
Details on bale and bale wrapping missions
farmlandManagerLoadFromXMLFile: Do not reset NPC when reading farmland without NPCIndex
Adjust background field for farmland information.
Allow a maximum of 2 timber transport missions
Lease vehicle selection: ESC does not start a contract
userDefined.xml: Repair vehicles for large fertilization and medium seeding

Farming Simulator mod to improve order processing
“Should I accept the three fertilization missions or the 2.3 ha potato harvest order?” “How much liquid fertilizer do I need for this?”
If you’ve ever asked yourself questions like these, this mod will help you answer them.
It improves the order system in both single-player and multiplayer modes.

The maximum number and quantity of generated missions is automatically adjusted to the number of fields on the map.
You can create new missions immediately using “New Missions” or delete all missions using “Delete Contracts.”
You can sort available missions by type and field number, by total profit, or by profit per minute to make it easier to find the desired mission.
You can activate multiple missions at once.
The mod adds new vehicle combinations that you can borrow for missions.
“Details” allows you to toggle the display of additional mission information on or off, such as cost estimates for inputs like fertilizer, herbicide, or seed.
For harvest and baling contracts, it displays the minimum delivery quantity and the quantity you are allowed to keep (and sell).
From this, it calculates the total profit of a contract, i.e., the yield minus the costs for fertilizer/spraying/seeding contracts, and the yield plus the value of the retained harvest for harvest/baling contracts.
It even estimates the expected time for the complete completion of the job by taking into account the working speed and working width of the corresponding leased vehicles/equipment included in the contract.
 
Authors / Credits
Mmtrx
Download modification
https://zippymods.com/row8kd2k1hew/FS25_BetterContracts.zip.html
Thank you for providing the detailed changes and features of the "Better Contracts Fix vehicle selection v1.0" mod for Farming Simulator 25. Here are some comments and suggestions based on the information you shared:

1. Update l10n_cs.xml: It's great that the mod includes language file updates to potentially improve localization for the Czech language. Ensuring that all text and messages are accurately translated is important for a better user experience, especially for players who prefer different languages.

2. Removing fertilizer level on completed harvest missions: This change could streamline the mission interface by simplifying the information displayed to the players. It might reduce unnecessary details and help users focus on essential mission requirements.

3. Compatibility with Municipal Services: Ensuring compatibility with other mods or game functionalities is crucial for a smooth gameplay experience. Players often use multiple mods simultaneously, so it's excellent to see efforts made to ensure compatibility with Municipal Services.

4. Detailed bale and bale wrapping missions: Providing detailed information on bale and bale wrapping missions is beneficial for players to understand the specific requirements and expectations of these tasks. It helps in better planning and execution of missions related to baling activities.

5. Limiting timber transport missions: Setting a maximum limit for timber transport missions adds a level of balance and challenge to the gameplay. It encourages strategic decision-making when accepting contracts and managing resources efficiently.

6. Improvements to lease vehicle selection: Preventing the ESC key from starting a contract during the vehicle selection process is a user-friendly enhancement that can prevent accidental contract initiation and provide a smoother gameplay experience.

7. Enhanced information display for missions: The inclusion of detailed information such as cost estimates, expected completion time, and profit calculations for different types of contracts is valuable for helping players make informed decisions. It adds depth to the contract system and enhances overall gameplay immersion.

Overall, the proposed changes and features of the mod seem to focus on enhancing the contract system, providing players with more information, flexibility, and strategic choices. These improvements can contribute to a more engaging and satisfying gameplay experience for Farming Simulator 25 players.
 
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