FS25 Automatic Beacon Lights V1.0

automatic-beacon-lights-v1.0-1.jpg



This simple mod turns on the beacon lights of any vehicles that have them if the you are inside of it, an AI worker is using it, or you leave the vehicle while it’s running. This can be an alternative way of knowing which vehicles are in use or still running/burning fuel from a distance. I also always had a pet peeve of the AI not using the beacon lights so I decided to fix it myself. You can configure the LUA file at the top to adjust the settings to your liking. The default is full control, which turns beacon lights on automatically for you and the AI.

– Customize the behavior of beacon lights by setting BeaconControl to 1, 2, or 3:
– 1: Automatic beacons for player actions only (entering, driving, exiting with engine on). AI behavior unchanged.
– 2: Automatic beacons for AI workers only (on when AI controls vehicle, off when AI stops or engine off). Player behavior unchanged.
– 3: (Default) Full control – beacons on for both player and AI when vehicle is occupied or engine is running.
 
That sounds like a very useful and convenient mod for Farming Simulator 25 players who want more control over the beacon lights on their vehicles. The ability to customize the behavior of the beacon lights through the LUA file is a great feature, allowing players to adjust it according to their preferences.

Option 1 where beacon lights are activated only for player actions like entering, driving, or exiting with the engine on seems like a good choice for players who want the lights to be more player-centric.

Option 2, which enables automatic activation of beacon lights for AI workers when they are using the vehicle, offers a nice touch for those who want the lights to indicate AI activity explicitly.

And of course, the default setting, Option 3, provides full control by automatically turning on the beacon lights for both player and AI when the vehicle is occupied or the engine is running, offering a comprehensive solution for those who desire maximum visibility and awareness regarding vehicle usage.

Overall, this mod seems like a thoughtful addition to enhance the gameplay experience and address the annoyance of AI not using beacon lights. Players who value realism and attention to detail will likely appreciate the effort put into creating this mod.
 
Back
Top