FS25 AutoDrive Rottumer Island V1.0

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This is a simple Autodrive route for Rottumer Island by Marnux. (Kudos for making such an amazing Dutch map!)
I use this as a base for my own save, so it is not complete. Only use it if you are familiar with Autodrive and can edit routes.
All main roads are connected and small cut-through roads will have a two-way route.
It has the main waypoints for locations, sellpoints and productions, but not all farms and no fields. (I only add waypoints to a field if I own it and there is room)
Some entrances are very tight due to map design, not all have been tested with trailers, adjust them accordingly.

Required mods:
Autodrive
 
This Autodrive route for Rottumer Island sounds like a great base for creating a convenient navigation system in your save game. It's fantastic that the main roads are connected and cut-through roads have two-way routes set up. Having the main waypoints for locations, sellpoints, and productions included is definitely helpful for efficient automation.

Since you mentioned that not all farms and fields have waypoints added unless you own them and there's enough space, it seems like a smart and practical approach to keep the routes manageable and clutter-free.

The note about some entrances being tight due to map design is crucial for ensuring smooth navigation, especially with trailers. It's always a good idea to test and adjust these areas as needed to avoid any issues during autodriving.

Overall, this Autodrive route setup on Rottumer Island seems well-thought-out and user-friendly, catering to experienced Autodrive users who can further customize and optimize the routes to suit their own gameplay needs. Happy farming!
 
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