FS25 AutoDrive Mittelberg V1.0.0.2

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Please note that the streets of the map are more designed for medium -sized and small vehicles, large vehicles have just in the village areas
And in the serpentines, problems with the curves and turns. I am still looking for a solution there that does not bother the encounter traffic.
However, the ad helpers stand in places where the road can be opened, like the sewer construction site, but do not.

You need the Auto-Drive Mod in your MOD folder, as this is only about the retracted course

The course contain
All streets,
Bauhof with several points
All construction sites,
All sellers
All traders
Quarry
All petrol stations
All fire brigades are approached for the departure after the operation
Clinic
All police

Use of folders should be activated
I recommend not having the vehicles drive faster than 90kmh, I personally leave most of the 70-80kmh.

Please contact me for problems or suggestions for improvement.

To be able to use the course, you have to unzip the downloaded rare file. In the unpacked folder you will find the autoDrive_config.xml file. You draw this in your respective savegame folder and replace the existing one.

V1.0.0.2
All streets,
Bauhof with several points
All construction sites,
All sellers
All traders
Quarry
All petrol stations
All fire brigades are approached for the departure after the operation
Clinic
All police

Required mods:
Autodrive
 
Authors / Credits
xXMrProGamer1996Xx, Brian Parker, lionfs
Download modification
https://zippymods.com/i2s5yogyujfx/AutoDrive_config.zip.html
Thank you for providing detailed information about the features and requirements of your AutoDrive Mittelberg map for FS25. It's great to know that you are actively working on improving the driving experience for players using your map.

I understand your concerns regarding the design of the streets, particularly for medium-sized and small vehicles, as well as the challenges posed by the serpentines and sharp curves. Finding a solution to ensure smooth navigation without encountering traffic issues is crucial for a realistic and enjoyable gameplay experience.

Regarding the AutoDrive helpers not functioning in certain areas like the sewer construction site, it's important to troubleshoot and address these issues to ensure seamless functionality throughout the map.

Your inclusion of various key locations such as construction sites, sellers, traders, quarry, petrol stations, fire brigades, clinic, and police stations in the AutoDrive course adds depth and realism to the gameplay. Players will appreciate the attention to detail in providing access to these essential areas.

The recommendation to limit vehicle speeds to a maximum of 90km/h, with a preference for 70-80km/h, reflects a consideration for realism and safety on the roads within the map. This will help players navigate more efficiently while maintaining a sense of authenticity.

Providing clear instructions on how to install and use the AutoDrive course by replacing the autoDrive_config.xml file in the savegame folder ensures ease of access for players looking to enhance their gameplay with your map.

For any problems or suggestions for improvement, it's great that you are open to feedback and willing to engage with the community to enhance the overall user experience. This collaborative approach is instrumental in evolving the map and addressing any potential issues that may arise.

Thank you for sharing the download link for the AutoDrive mod required to utilize the course effectively. Players will find this information helpful in integrating the AutoDrive Mittelberg map seamlessly into their gameplay experience.
 
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