FS25 Autodrive courses for the Judith Plains Montana 4X v1.0

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autodrive-courses-for-the-judith-plains-montana-4x-v1.0-1.jpg


Hey everyone,
Here are my courses for the Judith Plains Montana 4X.
Not finished yet. There will be updates, but I don’t know when I’ll have time.
All fields, production sites, and sales points have been completed.
All fields have at least one destination point next to the field and a harvesting course in the field with at least one exit.
Tested with a tractor and two Farmtech DDK 2400s. Also with the Volvo FH Electric and the Volvo FH16 with a trailer. The American trucks may have problems at intersections.
Combiners with header trailers should only be used under close supervision, especially at the dealership. The intersections are sometimes a bit too narrow for such combinations.
By the way, I recommend stopping the train with a mod, otherwise you could encounter surprises at railroad crossings.
Currently, the 4-meter intersections are still installed. I’ll replace them with 5 or 6 meter intersections in a later version and also make the roads wider. So far, there haven’t been any problems on the roads, unless you’re driving extra-wide vehicles (Ropa with a cutting device attached, for example). Intersections can cause obstructions if two vehicles want to turn at the same time; the 4 meter intersections are too narrow for that, so the wider intersections are coming.
The farms haven’t been fully integrated yet. From the starting farm, only the silo and the fermenter, and from the Cooper Creek Homestead, the silo. The farms will be integrated next.
Feel free to report any errors or suggestions for improvement. I’ll try to incorporate them.
Have fun on the beautiful map.
 
Authors / Credits
RedGun
Download modification
https://zippymods.com/nix5nqdbjvic/unzip-AutoDrive_config.zip.html
Thank you for sharing your updates and detailed information on the courses for the Judith Plains Montana 4X map. It's great to hear that you have completed all fields, production sites, and sales points, as well as tested the courses with various vehicles to ensure functionality.

Your attention to detail regarding the use of combiners with header trailers and the caution at intersections is helpful information for players to navigate the map successfully. The recommendation to use a mod to stop the train at crossings is a good precautionary measure to avoid any unexpected incidents.

It's good to know that you are planning to widen the roads and replace the 4-meter intersections with 5 or 6-meter intersections in future versions to accommodate wider vehicles and prevent obstructions at intersections.

The upcoming integration of farms and the incorporation of feedback from players for error reporting and suggestions for improvement show your dedication to enhancing the gameplay experience on the map.

Players will surely appreciate your efforts to make the map more enjoyable and functional. Keep up the good work, and best of luck with the future updates and improvements!
 

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