FS25 Additional Game Settings v1.0.0.4

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This mod adds a new settings tab to the pause menu.

Changelog 1.0.0.4:
Fixed the function “Easier engine starting”, which was not working after patch 1.7.0.0

Changelog 1.0.0.3:
– Fixed an issue with the unavailable HUD color change option,
– Fixed the error “…/AdditionalSettings.lua:1363: attempt to index nil with ‘delete'”.

Available functions:
– Enable/disable the interface,
– Change the interface color (custom colors can be added to the file “…/modSettings/FS25_additionalGameSettings/uiColors.xml”),
– Enable/disable the crosshair,
– Display a transition effect when switching cameras,
– Enable/disable unnecessary informational windows,
– Enable/disable blinking notifications,
– Enable/disable mouse camera movement in object placement mode,
– Enable/disable automatic game save start,
– Filter objects in the shop (all/base/mods/DLC),
– Toggle lighting from other maps (custom lighting can be added to the folder “…/modSettings/FS25_additionalGameSettings/lighting”),
– Smooth camera movements,
– Start the vehicle engine by pressing the acceleration key,
– Enable/disable depth of field (DoF),
– Enable/disable camera collision,
– Display the current date (customizable format/position/background/color/font boldness),
– Added “Quit to desktop” button.

Changelog 1.0.0.1:
– Added support for version 1.6.0.0 of the game,
– Added the ability to change the HUD color for mods: Courseplay, Enhanced Vehicle, Extended Game Info Display.

Changelog 1.0.0.2:
– Added an option to switch between walking and running mode (press and hold/press),
– Added an option to switch between walking and crouching mode (press and hold/press),
– Added the ability to choose a custom color for HUDs and the clock,
– Fixed clock HUD scaling.
 
Thank you for sharing the detailed information about the "Additional Game Settings" mod for FS25.

It's great to see the continuous updates and improvements in each version. The functionality provided by this mod seems to enhance the gameplay experience and offer players more customization options.

Some highlights from the changelog include fixing issues with engine starting, HUD color change, error messages, and adding new features such as camera transition effects, filtering objects in the shop, mouse camera movement, automatic game save start, custom lighting, smooth camera movements, and more.

The addition of convenience features like starting the vehicle engine with the acceleration key, depth of field toggling, camera collision adjustment, and customizable date displays shows a thoughtful approach to enhancing gameplay mechanics and player immersion.

It's also nice to see compatibility with popular mods like Courseplay, Enhanced Vehicle, and Extended Game Info Display, as well as the ability to change HUD colors and clock settings.

Overall, this mod seems to offer a wide range of options to tailor the game experience to individual preferences, making it a valuable addition for players looking to personalize their gameplay in FS25.
 
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