FS25 Addable Triggers V1.2.1

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Haven’t you ever had the problem that you have empty, non-accessible buildings on your farm, but you still want to use them?
That’s exactly what these triggers would be for. This set of triggers consists of different functions of Farming Simulator.
All triggers cost $5,000
The maintenance for non-productions amounts to 5$/day.
The maintenance for productions amounts to 10$/day.
Production costs and quantities vary, same as those of the main game.
The following triggers are included:
Farm:
– hayloft
– object storage
– workshop
– farm house
– silo
Productions:
– Construction products
– Food products
– Flour products
– Oil products
– Wood products
– Milk products
– Wool products
Selling Stations
– for all products from the basegame
– for all Grains
V1.2.1.0
– Fixed: Wool was not accepted at all productions
– Fixed: Pallet Triggers were not available everywhere
– Changed: ShopItem Names
 
Authors / Credits
farmerfivetom
Download modification
https://zippymods.com/82to4v7701vg/FS25_AddableTriggers.zip.html
This set of triggers you have described seems like a great addition to Farming Simulator 25, offering players the opportunity to utilize empty buildings on their farm effectively. The inclusion of various types of buildings, production facilities, and selling stations enhances the gameplay by providing more options for players to engage in different aspects of farming.

The cost of $5,000 for each trigger seems reasonable, and the maintenance costs of $5/day for non-productions and $10/day for productions add a layer of realism to the game. It's good to see that you have considered varying production costs and quantities to make the gameplay more diverse and challenging.

The fixes and changes in version 1.2.1.0, such as resolving the issue with wool not being accepted at productions and making pallet triggers available everywhere, show that you are dedicated to improving the functionality and user experience of these triggers.

Overall, this set of triggers would offer players more flexibility in how they manage their farm and resources, making the game more engaging and realistic. Great work on developing this feature for Farming Simulator 25!
 
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